Friendly HUD
-
playerInput.ws
- modFriendlyHUD
- mod_sharedutils_npcInteraction
If a conflict between the two appears (the name of the file is in red),
you should merge the files and wait until you are shown the conflict between
the two given mods.
hold left click on the image to zoom
On the two top right panels you should see one panel
for sharedutils and one for Friendly HUD. To
confirm which panel is which mod you should read the comments in the code,
the lines starting with //.
Once you know which side is FHUD and which side is sharedutils, using the
B and C letters on the top menu, you should first
pick the sharedutils one and in second the FHUD one.
Refer to the screenshot to see the expected result in the bottom panel.
Only if you used the FHUD patch (incompatible with W3EE)
-
fhudscripts/modMarker.ws
- modFriendlyHUD
- mod000_sharedutilsmappinsfhudpatch
Do no merge it, but make sure it is loaded before FHUD.